public override void Deserialize(ICustomDataInput reader) { server = new Types.GameServerInformations(); server.Deserialize(reader); }
public override void Deserialize(IDataReader reader) { server = new Types.GameServerInformations(); server.Deserialize(reader); }
public override void Deserialize(BigEndianReader reader) { Server = new Types.GameServerInformations(); Server.Deserialize(reader); }