protected override void Dispose(bool disposing) { if (disposing) { if (algorithmTypeSelectorDialog != null) algorithmTypeSelectorDialog.Dispose(); if (components != null) components.Dispose(); } base.Dispose(disposing); }
protected override void Dispose(bool disposing) { if (disposing) { if (components != null) { components.Dispose(); } if (typeSelectorDialog != null) { typeSelectorDialog.Dispose(); } } base.Dispose(disposing); }