public override void Render()
    {
        if (targetItem == null)
        {
            return;
        }
        SerializedPropertyX contextTypeProp = rootProperty["contextType"];
        Type selectedType;

        if (typePopUp.DrawPopup("Context Type", contextTypeProp.GetValue <Type>(), out selectedType))
        {
            SerializedPropertyX        componentsProp   = rootProperty["components"];
            SerializedPropertyX        requirementsProp = rootProperty["requirements"];
            List <SerializedPropertyX> nukeList         = new List <SerializedPropertyX>();
            for (int i = 0; i < componentsProp.ChildCount; i++)
            {
                AbilityComponent component = componentsProp.GetChildAt(i).Value as AbilityComponent;
                if (!selectedType.IsAssignableFrom(component.GetContextType()))
                {
                    nukeList.Add(componentsProp.GetChildAt(i));
                }
            }
            for (int i = 0; i < requirementsProp.ChildCount; i++)
            {
                Requirement requirement = requirementsProp.GetChildAt(i).Value as Requirement;
                if (!selectedType.IsAssignableFrom(requirement.GetContextType()))
                {
                    nukeList.Add(requirementsProp.GetChildAt(i));
                }
            }

            if (nukeList.Count > 0)
            {
                if (ShouldNuke(nukeList, selectedType))
                {
                    for (int i = 0; i < nukeList.Count; i++)
                    {
                        SerializedPropertyX toNuke = nukeList[i];
                        int reqChildIndex          = requirementsProp.GetChildIndex(toNuke);
                        int comChildIndex          = componentsProp.GetChildIndex(toNuke);
                        requirementsProp.DeleteArrayElementAt(reqChildIndex);
                        componentsProp.DeleteArrayElementAt(comChildIndex);
                    }
                    contextTypeProp.Value = selectedType;
                }
            }
            else
            {
                contextTypeProp.Value = selectedType;
            }
        }
    }
예제 #2
0
    public override void OnGUI(SerializedPropertyX property, GUIContent label)
    {
        shown = EditorGUILayout.Foldout(shown, label);
        if (!shown)
        {
            return;
        }

        EditorGUI.indentLevel++;
        EditorGUILayoutX.PropertyField(property["abilityCreator"]);
        if (property["abilityCreator"].Changed)
        {
            //todo assert type matches
        }
        if (property["abilityCreator"].Value == null)
        {
            property["contextCreator"].Value = null;
            return;
        }

        Type type;
        PlayerContextCreator current = property["contextCreator"].GetValue <PlayerContextCreator>();
        Type currentType             = null;

        if (current != null)
        {
            currentType = current.GetType();
        }
        SerializedPropertyX creatorProperty = property["contextCreator"];

        if (popup.DrawPopup("Context Constructor", currentType, out type))
        {
            if (type != null)
            {
                creatorProperty.Value = Activator.CreateInstance(type);
            }
            else
            {
                creatorProperty.Value = null;
            }
        }

        if (creatorProperty.Value != null)
        {
            EditorGUI.indentLevel++;
            EditorGUILayoutX.DrawProperties(creatorProperty);
            EditorGUI.indentLevel--;
        }

        EditorGUI.indentLevel--;
    }