public void setDifficulty(TypeDifficultyKnownValues new_value) { TypeDifficulty new_full_value = new TypeDifficulty(); Debug.Assert(new_value != TypeDifficultyKnownValues.Difficulty__none); new_full_value.in_known_list = true; new_full_value.list_value = new_value; setDifficulty(new_full_value); }
public string getDifficultyAsString() { TypeDifficulty result = getDifficulty(); if (result.in_known_list) { return(stringFromDifficulty(result.list_value)); } else { return(result.string_value); } }
protected override void handle_result(string result) { TypeDifficultyKnownValues known = stringToDifficulty(result); TypeDifficulty new_value = new TypeDifficulty(); if (known == TypeDifficultyKnownValues.Difficulty__none) { new_value.in_known_list = false; new_value.string_value = result; } else { new_value.in_known_list = true; new_value.list_value = known; } handle_result(new_value); }
public void setDifficulty(string chars) { TypeDifficultyKnownValues known = stringToDifficulty(chars); TypeDifficulty new_value = new TypeDifficulty(); if (known == TypeDifficultyKnownValues.Difficulty__none) { new_value.in_known_list = false; new_value.string_value = chars; } else { new_value.in_known_list = true; new_value.list_value = known; } setDifficulty(new_value); }
private void fromJSONDifficulty(JSONValue json_value, bool ignore_extras) { Debug.Assert(json_value != null); JSONStringValue json_string = json_value.string_value(); if (json_string == null) { throw new Exception("The value for field Difficulty of NumberGuessQuitGameInformationNuggetJSON is not a string."); } TypeDifficulty the_open_enum = new TypeDifficulty(); switch (json_string.getData()[0]) { case 'E': if ((String.Compare(json_string.getData(), 1, "asy", 0, 3, false) == 0) && (json_string.getData().Length == 4)) { the_open_enum.in_known_list = true; the_open_enum.list_value = TypeDifficultyKnownValues.Difficulty_Easy; goto open_enum_is_done; } break; case 'H': if ((String.Compare(json_string.getData(), 1, "ard", 0, 3, false) == 0) && (json_string.getData().Length == 4)) { the_open_enum.in_known_list = true; the_open_enum.list_value = TypeDifficultyKnownValues.Difficulty_Hard; goto open_enum_is_done; } break; default: break; } the_open_enum.in_known_list = false; the_open_enum.string_value = json_string.getData(); open_enum_is_done :; setDifficulty(the_open_enum); }
protected override void handle_result(TypeDifficulty result) { top.value.Add(result); }
protected override void handle_result(TypeDifficulty result) { //@@@ Debug.Assert(!have_value); have_value = true; value = result; }
protected abstract void handle_result(TypeDifficulty result);
public void setDifficulty(TypeDifficulty new_value) { flagHasDifficulty = true; storeDifficulty = new_value; }