// Use this for initialization void Start() { managerScript = managerObject.GetComponent <TwoDGameManager> (); spriteControlObjectScript = spriteControllerObject.GetComponent <SpriteControllerSprite> (); ownLoseScript_Call = GetComponent <MG1LoseScript> (); }
// Use this for initialization void Start() { TwoDGameManObj = GameObject.FindGameObjectWithTag("GameControl2D"); TwoDGameManScr = TwoDGameManObj.GetComponent <TwoDGameManager> (); callSpriteBoss = GameObject.FindGameObjectWithTag("SpriteController"); callSprScr = callSpriteBoss.GetComponent <SpriteControllerSprite> (); ownRender = gameObject.GetComponent <SpriteRenderer> (); ownRender.enabled = false; }