public static void Run([QueueTrigger("%TwitterNotifications%", Connection = "TwitchStreamStorage")] TwitchLib.Webhook.Models.Stream StreamEvent, ILogger log) { log.LogInformation($"TwitterEventHandler processing: {StreamEvent.UserName} type {StreamEvent.Type} started at {StreamEvent.StartedAt}"); if (StreamEvent.Type != "live") { log.LogInformation($"TwitterEventHandler Processing event skipped. type: {StreamEvent.Type}"); return; } string username; if (string.IsNullOrWhiteSpace(StreamEvent.Subscription.TwitterName)) { username = StreamEvent.UserName; log.LogInformation($"TwitterEventHandler Stream username {username} will be used"); } else { username = $"@{StreamEvent.Subscription.TwitterName}"; log.LogInformation($"TwitterEventHandler Twitter username {username} will be used"); } string streamUri = $"https://twitch.tv/{StreamEvent.UserName}"; log.LogInformation($"TwitterEventHandler Stream Uri: {streamUri}"); string myTweet = string.Format(TwitterTweetTemplate, streamUri, username, DateTime.UtcNow.ToString("u")); TwitterClient.PublishTweet(myTweet, log); }
public static async Task Run( [QueueTrigger("%DiscordNotifications%", Connection = "TwitchStreamStorage")] TwitchLib.Webhook.Models.Stream StreamEvent, ILogger log) { log.LogInformation($"DiscordEventHandler processing: {StreamEvent.UserName} type {StreamEvent.Type} started at {StreamEvent.StartedAt}"); if (StreamEvent.Type != "live") { log.LogInformation($"DiscordEventHandler Processing event skipped. type: {StreamEvent.Type}"); return; } string username; if (string.IsNullOrWhiteSpace(StreamEvent.Subscription.DiscordName)) { username = StreamEvent.UserName; log.LogInformation($"DiscordEventHandler Stream username {username} will be used"); } else { username = $"<@{StreamEvent.Subscription.DiscordName}>"; log.LogInformation($"DiscordEventHandler Discord username {username} will be used"); } var game = await StreamEvent.GetGameName(log); log.LogInformation($"DiscordEventHandler game {game} will be used"); string streamUri = $"https://twitch.tv/{StreamEvent.UserName}"; log.LogInformation($"DiscordEventHandler Stream Uri: {streamUri}"); var myDiscordMessage = new DiscordMessage() { Content = string.Format(DiscordMessageTemplate, streamUri, username, DateTime.UtcNow.ToString("u"), game) }; await DiscordClient.SendDiscordMessageAsync(myDiscordMessage, log); }