private void Client_OnConnectionError(object sender, TwitchLib.Client.Events.OnConnectionErrorArgs e) { //Console.WriteLine($"Error!! {e.Error}"); // That's probably good enough Program.logger.LogVariable("TwitchClient Connection Error", "Error", e.Error); }
//public void BotDisconnected(object Sender, OnDisconnectedEventArgs e) //{ // if (BotInstance.Isrunning) // { // StartBot(); // } //} public void BotConnectionError(object Sender, TwitchLib.Client.Events.OnConnectionErrorArgs e) { Console.WriteLine(e); if (BotInstance.Isrunning) { StartBot(); } }
private void Client_OnConnectionError(object sender, TwitchLib.Client.Events.OnConnectionErrorArgs e) { Logger.Instance.LogMessage(TracingLevel.WARN, $"TwitchChat Connection Error: {e.Error.Message}"); }
private void TwitchClient_OnConnectionError(object sender, TwitchLib.Client.Events.OnConnectionErrorArgs e) { }
private void Client_OnConnectionError(object sender, TwitchLib.Client.Events.OnConnectionErrorArgs e) { MessageBox.Show(e.Error.Message); }
private void Client_OnConnectionError(object sender, TwitchLib.Client.Events.OnConnectionErrorArgs e) { Console.WriteLine(e.Error.Message); }
private void Client_OnConnectionError(object sender, TwitchLib.Client.Events.OnConnectionErrorArgs e) { _logger.LogError($"ConnectionError: {e.Error.Message}"); }
private void Client_OnConnectionError(object sender, TwitchLib.Client.Events.OnConnectionErrorArgs e) { logger.Trace("Connection error!"); }
private void OnConnectionError(object sender, TwitchLib.Client.Events.OnConnectionErrorArgs e) { Debug.Log($"The Bot {e.BotUsername} failed to connect: {e.Error.Message}"); }