private string RandomDonationMessage(int emotes = 0) { string message = messages[Random.Range(0, messages.Count - 1)]; for (int i = 0; i < emotes; i++) { message += TwitchEmotes.RandomEmote() + " "; } return(message); }
private string ProcessEmoticons(string text) { if (textMesh == null) { return(""); } if (string.IsNullOrEmpty(text)) { return(""); } string result = ""; int length = 0; foreach (string word in text.Split(' ')) { if (length > charsPerLine) { result += "\n"; length = 0; } if (!TwitchEmotes.IsEmote(word)) { result += word + " "; length += word.Length + 1; } else { Vector2 pos = TwitchEmotes.GetPos(word); const float offset = 0.1428f; result += string.Format("<quad material=1 x={0} y={1} width={2} height={3} size=80/> ", offset * pos.x, offset * pos.y, offset, offset); length += 4; } } if (textMesh.GetComponent <MeshRenderer>().materials.Length > 1) { result += string.Format("<quad material=1 x={0} y={1} width={2} height={3} size=80/> ", 0, 0, 0.00001f, 0.00001f); } return(result); }