public void Clear() { if (_tracks == null) { return; } _tracks.Clear(); Reset(); _onStart = null; _onComplete = null; _deltaTimeDelegate = null; _loopType = LoopType.Restart; _loopTime = 1; _tweenUpdate = TweenUpdateMode.Update; _duration = 0; }
public TweenPlayer SetLoop(LoopType loopType, int loop = 1) { _loopType = loopType; _loopTime = loop; return(this); }