public void Start() { var parent = transform.parent; var i = 0; while (Panel == null && i < 100) { Panel = parent.GetComponent <TweenPanel>(); parent = parent.parent; i++; } Color = GetComponent <UISprite>().color; }
public void PauseGame(TweenPanel dialog) { Timeleft = Timeout - DateTime.Now; Get <Play>().ShowDialog(dialog); State = GameState.Paused; }
public void ShowDialog(TweenPanel dialog) { dialog.Show(); }