/// <summary> /// Start the tweening operation. /// </summary> static public TweenLabelNumber Begin(GameObject go, float duration, float from, float to) { TweenLabelNumber comp = UITweener.Begin <TweenLabelNumber>(go, duration); comp.from = from; comp.to = to; if (duration <= 0f) { comp.Sample(1f, true); comp.enabled = false; } return(comp); }
/// <summary> /// Start the tweening operation. /// </summary> static public TweenLabelNumber Begin(GameObject go, float duration, int number) { #if UNITY_EDITOR if (!Application.isPlaying) { return(null); } #endif TweenLabelNumber comp = UITweener.Begin <TweenLabelNumber>(go, duration); comp.from = comp.number; comp.to = number; if (duration <= 0f) { comp.Sample(1f, true); comp.enabled = false; } return(comp); }