public override void OnInspectorGUI() { GUILayout.Space(6f); NGUIEditorTools.SetLabelWidth(120f); TweenIntText tw = target as TweenIntText; GUI.changed = false; long from = EditorGUILayout.LongField("From", tw.from); long to = EditorGUILayout.LongField("To", tw.to); if (GUI.changed) { NGUIEditorTools.RegisterUndo("Tween Change", tw); tw.from = from; tw.to = to; if (preview) { tw.Sample(tw.tweenFactor, false); } NGUITools.SetDirty(tw); } DrawCommonProperties(); }
/// <summary> /// Start the tweening operation. /// </summary> static public TweenIntText Begin(GameObject go, float duration, long num) { TweenIntText comp = UITweener.Begin <TweenIntText>(go, duration); comp.from = comp.value; comp.to = num; if (duration <= 0f) { comp.Sample(1f, true); comp.enabled = false; } return(comp); }