public void Update() { if (mTaskCameraPlaying) { if (mTaskCameraAnimation != null && !mTaskCameraAnimation.IsPlaying(mTaskCameraAnimationName)) { if (talkList[curIndex].effectIDTail > 0) { ///设置 SpriteScenePreground效果的//// TweenGroupConfig tweenGroupConfig = Globals.Instance.MDataTableManager.GetConfig <TweenGroupConfig>(); if (tweenGroupConfig.IsPregroundGroup("SpriteScenePreground", talkList[curIndex].effectIDTail)) { GameObject priorGameObj = Globals.Instance.MSceneManager.mTaskCamera.transform.Find("SpriteScenePreground").gameObject; if (priorGameObj != null) { NGUITools.SetActive(priorGameObj, true); } } TweenGroup tweenGroup = textureBackgroundScene.GetComponent <TweenGroup>(); if (tweenGroup == null) { tweenGroup = textureBackgroundScene.gameObject.AddComponent <TweenGroup>(); } tweenGroup.setTweenGroupID(talkList[curIndex].effectIDTail); tweenGroup.playTweenAnimation(); tweenGroup.TweenFinishedEvents += OnTweenGroupFinishendEvent; } else { PressedButton(null); } mTaskCameraPlaying = false; } } // if (mSpeakering ) // { // // mSpeakerTime -= Time.deltaTime; // if (mSpeakerTime < 0.0f) // { // Animator animator = mCharacterCustomizeCurrent.getCharacterAnimator(); // if (animator.layerCount > 2) // { // animator.SetInteger("index",0); // } // mSpeakering = false; // } // } return; }
private void PressedButton(GameObject obj) { // tzz added // the talk list will be null if used in Teach scene // check TeachFirstEnterGame.cs for detail if (mTypewriterEffect == null) { return; } if (mTypewriterEffect.IsTypewriterIng()) { mTypewriterEffect.FinishTypewriter(); return; } if (mMustPlayEffect) { if (FinishedTipSprite.gameObject.active) { if (talkList[curIndex].effectIDTail > 0) { ///设置 SpriteScenePreground效果的//// TweenGroupConfig tweenGroupConfig = Globals.Instance.MDataTableManager.GetConfig <TweenGroupConfig>(); if (tweenGroupConfig.IsPregroundGroup("SpriteScenePreground", talkList[curIndex].effectIDTail)) { GameObject priorGameObj = Globals.Instance.MSceneManager.mTaskCamera.transform.Find("SpriteScenePreground").gameObject; if (priorGameObj != null) { NGUITools.SetActive(priorGameObj, true); } } TweenGroup tweenGroup = textureBackgroundScene.GetComponent <TweenGroup>(); if (tweenGroup == null) { tweenGroup = textureBackgroundScene.gameObject.AddComponent <TweenGroup>(); } tweenGroup.setTweenGroupID(talkList[curIndex].effectIDTail); tweenGroup.playTweenAnimation(); tweenGroup.TweenFinishedEvents += OnTweenGroupFinishendEvent; NGUITools.SetActive(TaskDialogGameObject, false); } } return; } if (talkList == null || talkList.Count == 0 || curIndex >= talkList.Count || mAniPlayIng /*|| CurTask == null*/) { if (mForTZZDelegate != null) { mForTZZDelegate(); } return; } //对话结束 if (curIndex == talkList.Count - 1) { if (CurTask == null) { // DestroyThisGUI(); if (mTalkCallBackDelegate != null) { mTalkCallBackDelegate(); mTalkCallBackDelegate = null; } return; } int nCurTaskID = CurTask.Task_ID; if (!mClentTask) { if (!ProcessorTaskBefoeFinished(nCurTaskID)) { SendTaskMessage(); } } // DestroyThisGUI(); if (mTalkCallBackDelegate != null) { mTalkCallBackDelegate(); mTalkCallBackDelegate = null; } if (GameStatusManager.Instance.MGameState == GameState.GAME_STATE_COPY) { GameStatusManager.Instance.MCurrentGameStatus.Resume(); } //TalkAniOut(); return; } else { if (talkList[curIndex].talkTpye == (int)TALKTYE.TALK4) { NGUITools.SetActive(TaskDialogGameObject, false); if (talkList[curIndex].effectIDTail > 0) { ///设置 SpriteScenePreground效果的//// TweenGroupConfig tweenGroupConfig = Globals.Instance.MDataTableManager.GetConfig <TweenGroupConfig>(); if (tweenGroupConfig.IsPregroundGroup("SpriteScenePreground", talkList[curIndex].effectIDTail)) { GameObject priorGameObj = Globals.Instance.MSceneManager.mTaskCamera.transform.Find("SpriteScenePreground").gameObject; if (priorGameObj != null) { NGUITools.SetActive(priorGameObj, true); } } TweenGroup tweenGroup = textureBackgroundScene.GetComponent <TweenGroup>(); if (tweenGroup == null) { tweenGroup = textureBackgroundScene.gameObject.AddComponent <TweenGroup>(); } tweenGroup.setTweenGroupID(talkList[curIndex].effectIDTail); tweenGroup.playTweenAnimation(); tweenGroup.TweenFinishedEvents += OnCGTweenGroupFinishendEvent; mMustPlayEffect = true; curIndex++; return; } } curIndex++; } SetText(talkList[curIndex]); }
private void playDropAnimationOne() { if (dropItemList.Count <= 0) { return; } DropItem dropItem = dropItemList[0]; dropItemList.RemoveAt(0); if (dropItem.type == GUISingleDrop.ItemType.ITEM_ICON) { GameObject bodyPartObj = GameObject.Instantiate(DropItemIconPrefab) as GameObject; bodyPartObj.name = "DropItemPrefab"; UILabel dropText = bodyPartObj.transform.Find("UILableGot").GetComponent <UILabel>(); UILabel dropNumText = bodyPartObj.transform.Find("UILableGotNum").GetComponent <UILabel>(); UITexture dropTexture = bodyPartObj.transform.Find("Texture").GetComponent <UITexture>(); UITexture backgrond = bodyPartObj.transform.Find("SpriteBG").GetComponent <UITexture>(); int dorpItem = (int)dropItem.obj; bool IsHas = mItemConfig.GetItemElement(dorpItem, out mElement); if (!IsHas) { return; } dropText.text = GetPrName(TextItemName.ITEM) + " " + Globals.Instance.MDataTableManager.GetWordText(mElement.NameID); dropNumText.text = GUIFontColor.DarkBlue + " + " + dropItem.num.ToString(); string texturePath = "Icon/ItemIcon/" + mElement.Icon; dropTexture.mainTexture = Resources.Load(texturePath, typeof(Texture2D)) as Texture2D; bodyPartObj.transform.parent = gameObject.transform; bodyPartObj.transform.localPosition = new Vector3(0, -600f, -3f); bodyPartObj.transform.localScale = Vector3.one; TweenGroup tweenGroup = bodyPartObj.GetComponent <TweenGroup>(); tweenGroup.playTweenAnimation(); tweenGroup.TweenFinishedEvents += OnTweenGroupFinishedEvent; backgrond.material.color = StrParser.ParseColor(dropItem.BGSpriteColor); } else if (dropItem.type == GUISingleDrop.ItemType.MONEY_ICON) { GameObject bodyPartObj = GameObject.Instantiate(DropItemCommonIconPrefab) as GameObject; bodyPartObj.name = "DropItemPrefab"; UILabel dropText = bodyPartObj.transform.Find("UILableContent").GetComponent <UILabel>(); UILabel dropCountText = bodyPartObj.transform.Find("UILableCount").GetComponent <UILabel>(); UISprite dropTexture = bodyPartObj.transform.Find("Texture").GetComponent <UISprite>(); UITexture backgrond = bodyPartObj.transform.Find("SpriteBG").GetComponent <UITexture>(); dropText.text = (string)dropItem.obj; if (-1 != dropItem.CharacterSize) { dropText.transform.localScale = new Vector3(dropItem.CharacterSize, dropItem.CharacterSize, dropText.transform.localScale.z); } if (-1 != dropItem.MaxLeft) { dropText.transform.localPosition = new Vector3(dropText.transform.localPosition.x + dropItem.MaxLeft, dropText.transform.localPosition.y, dropText.transform.localPosition.z); } dropTexture.spriteName = dropItem.spritename; dropCountText.text = GUIFontColor.DarkBlue + " + " + dropItem.num.ToString(); bodyPartObj.transform.parent = gameObject.transform; bodyPartObj.transform.localPosition = new Vector3(0, -600f, -3f); bodyPartObj.transform.localScale = Vector3.one; TweenGroup tweenGroup = bodyPartObj.GetComponent <TweenGroup>(); tweenGroup.playTweenAnimation(); tweenGroup.TweenFinishedEvents += OnTweenGroupFinishedEvent; backgrond.material.color = StrParser.ParseColor(dropItem.BGSpriteColor); } else if (dropItem.type == GUISingleDrop.ItemType.SELF_TEXTURE) { GameObject bodyPartObj = GameObject.Instantiate(DropItemIconPrefab) as GameObject; bodyPartObj.name = "DropItemPrefab"; UILabel dropText = bodyPartObj.transform.Find("UILableGot").GetComponent <UILabel>(); UILabel dropNumText = bodyPartObj.transform.Find("UILableGotNum").GetComponent <UILabel>(); UITexture dropTexture = bodyPartObj.transform.Find("Texture").GetComponent <UITexture>(); UITexture backgrond = bodyPartObj.transform.Find("SpriteBG").GetComponent <UITexture>(); dropText.text = (string)dropItem.obj; dropNumText.text = GUIFontColor.DarkBlue + " + " + dropItem.num.ToString(); dropTexture.mainTexture = Resources.Load(dropItem.spritename, typeof(Texture2D)) as Texture2D; bodyPartObj.transform.parent = gameObject.transform; bodyPartObj.transform.localPosition = new Vector3(0, -600f, -3f); bodyPartObj.transform.localScale = Vector3.one; TweenGroup tweenGroup = bodyPartObj.GetComponent <TweenGroup>(); tweenGroup.playTweenAnimation(); tweenGroup.TweenFinishedEvents += OnTweenGroupFinishedEvent; backgrond.material.color = StrParser.ParseColor(dropItem.BGSpriteColor); } else { GameObject bodyPartObj = GameObject.Instantiate(DropItemPrefab) as GameObject; bodyPartObj.name = "DropItemPrefab"; UILabel dropText = bodyPartObj.transform.Find("UILable").GetComponent <UILabel>(); UITexture backgrond = bodyPartObj.transform.Find("SpriteBG").GetComponent <UITexture>(); dropText.text = (string)dropItem.obj; bodyPartObj.transform.parent = gameObject.transform; bodyPartObj.transform.localPosition = new Vector3(0, -600f, -3f); bodyPartObj.transform.localScale = Vector3.one; TweenGroup tweenGroup = bodyPartObj.GetComponent <TweenGroup>(); tweenGroup.playTweenAnimation(); tweenGroup.TweenFinishedEvents += OnTweenGroupFinishedEvent; backgrond.material.color = StrParser.ParseColor(dropItem.BGSpriteColor); } }