public IEnumerator PlayEnterAnimation() { SafeArea.set_localPosition(new Vector3(0f, 1080f, 0f)); Sequence val = DOTween.Sequence(); TweenSettingsExtensions.Append(val, TweenSettingsExtensions.SetEase <Tweener>(ShortcutExtensions.DOLocalMoveY(SafeArea, 0f, 0.25f, false), 30)); TweenExtensions.Play <Sequence>(val); yield return(TweenExtensions.WaitForKill(val)); }
private IEnumerator SetEditModeSelectionCoroutine(EditModeSelection?selection) { Tween val = CreateEditModeSelectionTween(selection); if (val != null) { yield return(TweenExtensions.WaitForKill(val)); } }
public unsafe IEnumerator Unload() { DOTweenModuleUI.DOFade(m_greyBG, 0f, 0.5f); DOTween.To(new DOGetter <float>((object)this, (IntPtr)(void *) /*OpCode not supported: LdFtn*/), new DOSetter <float>((object)this, (IntPtr)(void *) /*OpCode not supported: LdFtn*/), 0f, 0.25f); Sequence val = DOTween.Sequence(); TweenSettingsExtensions.Append(val, ShortcutExtensions.DOLocalMove(SafeArea, new Vector3(((IntPtr)(void *)SafeArea.get_localPosition()).x, 1080f, 0f), 0.25f, false)); TweenExtensions.Play <Sequence>(val); yield return(TweenExtensions.WaitForKill(val)); }
public IEnumerator TweenIn() { Sequence currentTweenSequence = m_currentTweenSequence; if (currentTweenSequence != null) { TweenExtensions.Kill(currentTweenSequence, false); } Sequence val = TweenInSequence(); yield return(TweenExtensions.WaitForKill(val)); }
public unsafe IEnumerator GotoSelectMode() { if (m_inEdition) { m_inEdition = false; Sequence val = DOTween.Sequence(); TweenSettingsExtensions.Insert(val, 0f, DOTweenModuleUI.DOFade(m_mainCanvasGroup, 0f, 0.2f)); TweenSettingsExtensions.Insert(val, 0f, m_deck.LeaveEditMode()); TweenSettingsExtensions.Insert(val, 0f, m_editModeUI.Hide()); m_closeCanvas.Invoke(); m_inputBlocker.SetActive(false); TweenSettingsExtensions.InsertCallback(val, TweenExtensions.Duration(val, true), new TweenCallback((object)this, (IntPtr)(void *) /*OpCode not supported: LdFtn*/)); m_isOpen = false; m_fightTooltip.Hide(); yield return(TweenExtensions.WaitForKill(val)); } }
public IEnumerator GotoEdit(EditModeSelection selection) { m_inEdition = true; Sequence val = DOTween.Sequence(); if (!(m_deck == null)) { m_deck.get_gameObject().SetActive(true); m_mainCanvasGroup.get_gameObject().SetActive(true); TweenSettingsExtensions.Insert(val, 0f, DOTweenModuleUI.DOFade(m_mainCanvasGroup, 1f, 0.2f)); TweenSettingsExtensions.Insert(val, 0f, m_deck.EnterEditMode(selection)); TweenSettingsExtensions.Insert(val, 0f, m_editModeUI.Display(selection, m_selectedSlot)); m_openCanvas.Invoke(); m_isOpen = true; yield return(TweenExtensions.WaitForKill(val)); } }