예제 #1
0
    public override void OnInspectorGUI()
    {
        GUILayout.Space(6.0f);
        NGUIEditorTools.SetLabelWidth(120f);

        TweenConcurrent tw = target as TweenConcurrent;

        GUI.changed = false;

        if (GUI.changed)
        {
            NGUIEditorTools.RegisterUndo("Tween Change", tw);
            UnityEditor.EditorUtility.SetDirty(tw);
        }

        this.DrawModifiedCommonProperties();
    }
    static public TweenConcurrent Begin(GameObject go, float duration)
    {
        TweenConcurrent comp = UITweener.Begin <TweenConcurrent>(go, duration);

        return(comp);
    }