예제 #1
0
        private void Awake()
        {
            global::Tweaker.Core.LogManager.Set(new LogManager());
            logger = global::Tweaker.Core.LogManager.GetCurrentClassLogger();
            logger.Info("Logger initialized");
            tweaker = new Tweaker();
            Scanner     scanner     = new Scanner();
            ScanOptions scanOptions = new ScanOptions();

            scanOptions.Assemblies.ScannableRefs = new Assembly[1] {
                typeof(TweakerConsoleTestbed).Assembly
            };
            TweakerOptions tweakerOptions = new TweakerOptions();

            tweakerOptions.Flags = TweakerOptionFlags.ScanForInvokables | TweakerOptionFlags.ScanForTweakables | TweakerOptionFlags.ScanForWatchables | TweakerOptionFlags.DoNotAutoScan | TweakerOptionFlags.IncludeTests;
            tweaker.Init(tweakerOptions, scanner);
            TweakerSerializer serializer = new TweakerSerializer(tweaker.Scanner);

            tweaker.Scanner.Scan(scanOptions);
            console = Object.Instantiate(ConsolePrefab);
            logger.Info("console instatiated: " + console);
            console.GetComponent <RectTransform>().SetParent(GetComponent <RectTransform>(), worldPositionStays: false);
            logger.Info("console parented to testbed canvas");
            console.Init(tweaker, serializer);
        }
예제 #2
0
        public void OnTweakerButton()
        {
            TweakerConsoleController tweakerConsoleController = Service.Get <TweakerConsoleController>();

            if (!tweakerConsoleController.gameObject.activeSelf)
            {
                tweakerConsoleController.ShowConsole();
            }
        }