public IEnumerator InvenTutorial() { characterMover.moveType = CharacterMover.MoveType.LOCK; tutorialPanel.OnInven(); dialogueManager.textTalker.color = new Color(0.2f, 0.6f, 1); dialogueManager.textSentence.color = new Color(0.2f, 0.6f, 1); dialogueManager.textSentence.alignment = TextAnchor.UpperCenter; dialogueManager.StartDialogue(TutoInven); yield return(new WaitUntil(() => dialogueManager.canvasObj.activeSelf == false)); tutorialPanel.OffInven(); dialogueManager.textTalker.color = new Color(1, 1, 1); dialogueManager.textSentence.color = new Color(1, 1, 1); dialogueManager.textSentence.alignment = TextAnchor.UpperLeft; characterMover.moveType = CharacterMover.MoveType.COMMANDMOVE; yield break; }