public void DoneMove(bool isCrafter) { if (tutorialDialog.progress != 0) { return; } if (isCrafter && craftMoveSec > -10.0f) { craftMoveSec += Time.deltaTime; } if (!isCrafter && attackMoveSec > -10.0f) { attackMoveSec += Time.deltaTime; } if (attackMoveSec > 1.5f) { tutorialDialog.AttackCompleteRequest(); attackMoveSec = -20.0f; } if (craftMoveSec > 1.5f) { tutorialDialog.CraftCompleteRequest(); craftMoveSec = -20.0f; } }