public void PenDown() { //TurtlePen newPen = CurrentAction.GetEndTurleInfo().Pen.Clone(); //newPen.IsDraw = true; TurtlePenChange faction = new TurtlePenChange(CurrentAction, true); AddAction(faction); }
public void SetPenColor(Color color) { TurtlePenChange faction = new TurtlePenChange(CurrentAction, color); AddAction(faction); }