private void CheckGameOver() { if (gameOver.CheckCondition()) { time.Pause(); if (player.resources.SecondChances > 0) { player.ApplySecondChance(); var messageBox = buttons.messageBox; messageBox.Show("Second Chance used. You are saved!", Resources.Load <Sprite>("Icons/2ndChance")); return; } else { time.Pause(); buttons.market.SetPanel(); gameOverHelp.StartTutorial(); } } }