public void WriteLine(object obj) { if (bufferAll) { allBuffer += obj.ToString() + "\n"; return; } if (useTs) { try { if (usePrivate) { client.SendMessage(buffer + obj.ToString(), sender); } else { client.SendChannelMessage(buffer + obj.ToString()); } }catch (Exception e) { Console.WriteLine(e); Console.WriteLine(obj.ToString().Length); } buffer = ""; } else { Console.WriteLine(obj); } }
public string Send([Consume] string Message) { if (!client.Connected) { return("Not connected!"); } client.SendMessage(Message, TextMessageTargetMode.Channel, 0); return("Ok"); }