public void ChangeParent(TrueAStarNode newParent) { _parent = newParent; if (_parent != null) { _G = _parent._G + 1; } else { _G = 0; } }
public TrueAStarNode(TrueAStarNode parent, Vector2 location, Vector2 target) { _parent = parent; _location = location; if (_parent != null) { _G = parent._G + 1; } else { _G = 0; } // simple Manhattan distance method _H = (int)Vector3.Magnitude(target - location); }