예제 #1
0
 void Awake()
 {
     scriptHolder = GameObject.FindGameObjectWithTag("ScriptHolder");
     teamChecker  = scriptHolder.GetComponent <TeamChecker> ();
     boardSetUp   = this.GetComponent <BoardSetUp> ();
     troopRank    = this.GetComponent <TroopRank> ();
 }
예제 #2
0
    void Awake()
    {
        playerRank       = this.GetComponent <PlayerRank> ();
        troopRank        = this.GetComponent <TroopRank> ();
        territoryRank    = this.GetComponent <TerritoryRank> ();
        soldierBonusRank = this.GetComponent <SoldierBonusRank> ();

        scriptHolder = GameObject.FindGameObjectWithTag("ScriptHolder");
        phases       = scriptHolder.GetComponent <Phases> ();
    }
예제 #3
0
    void Awake()
    {
        territoryRank    = this.GetComponent <TerritoryRank> ();
        territoryCount   = this.GetComponent <TerritoryCount> ();
        troopRank        = this.GetComponent <TroopRank> ();
        troopCount       = this.GetComponent <TroopCount> ();
        soldierBonusRank = this.GetComponent <SoldierBonusRank> ();
        soldierBonus     = this.GetComponent <SoldierBonus> ();

        scriptHolder = GameObject.FindGameObjectWithTag("ScriptHolder");
        teamChecker  = scriptHolder.GetComponent <TeamChecker>();
        playerTurn   = scriptHolder.GetComponent <PlayerTurn>();
    }