void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.Instruction = ((TriviaMaze.InstructionWindow)(target)); return; case 2: this.instruction_grid = ((System.Windows.Controls.Grid)(target)); return; case 3: this.icon_one = ((System.Windows.Controls.Image)(target)); return; case 4: this.button_continue = ((System.Windows.Controls.Button)(target)); #line 18 "..\..\InstructionWindow.xaml" this.button_continue.Click += new System.Windows.RoutedEventHandler(this.button_continue_Click); #line default #line hidden return; case 5: this.button_return = ((System.Windows.Controls.Button)(target)); #line 19 "..\..\InstructionWindow.xaml" this.button_return.Click += new System.Windows.RoutedEventHandler(this.button_return_Click); #line default #line hidden return; case 6: this.icon_two = ((System.Windows.Controls.Image)(target)); return; case 7: this.icon_three = ((System.Windows.Controls.Image)(target)); return; case 8: this.icon_four = ((System.Windows.Controls.Image)(target)); return; case 9: this.icon_five = ((System.Windows.Controls.Image)(target)); return; case 10: this.icon_six = ((System.Windows.Controls.Image)(target)); return; case 11: this.icon_seven = ((System.Windows.Controls.Image)(target)); return; case 12: this.icon_eight = ((System.Windows.Controls.Image)(target)); return; case 13: this.icon_nine = ((System.Windows.Controls.Image)(target)); return; } this._contentLoaded = true; }