public List<string> NotifyOfKeywordHelpPanelDisplay(Triton.Game.Mapping.Entity entity) { object[] objArray1 = new object[] { entity }; Class245 class2 = base.method_14<Class245>("NotifyOfKeywordHelpPanelDisplay", objArray1); if (class2 != null) { return class2.method_25(); } return null; }
public static List <Marshaled_SourceEntityInfo> GetMarshaledSubCards(Triton.Game.Mapping.Entity source) { object[] objArray1 = new object[] { source }; Class266 <Marshaled_SourceEntityInfo> class2 = MonoClass.smethod_15 <Class266 <Marshaled_SourceEntityInfo> >(TritonHs.MainAssemblyPath, "", "PlayErrors", "GetMarshaledSubCards", objArray1); if (class2 != null) { return(class2.method_25()); } return(null); }
public bool WasThePlayedSpellCountered(Triton.Game.Mapping.Entity entity) { object[] objArray1 = new object[] { entity }; return(base.method_11 <bool>("WasThePlayedSpellCountered", objArray1)); }
public void SetOriginalEntity(Triton.Game.Mapping.Entity entity) { object[] objArray1 = new object[] { entity }; base.method_8("SetOriginalEntity", objArray1); }
public Spell DetermineBannerSpellPrefab(Triton.Game.Mapping.Entity sourceEntity) { object[] objArray1 = new object[] { sourceEntity }; return(base.method_14 <Spell>("DetermineBannerSpellPrefab", objArray1)); }
public static string GetHistorySecretActor(Triton.Game.Mapping.Entity entity) { object[] objArray1 = new object[] { entity }; return(MonoClass.smethod_12(TritonHs.MainAssemblyPath, "", "ActorNames", "GetHistorySecretActor", objArray1)); }
public static bool ShouldObfuscate(Triton.Game.Mapping.Entity entity) { object[] objArray1 = new object[] { entity }; return(MonoClass.smethod_14 <bool>(TritonHs.MainAssemblyPath, "", "ActorNames", "ShouldObfuscate", objArray1)); }
public void NotifyOfCardMousedOver(Triton.Game.Mapping.Entity mousedOverEntity) { object[] objArray1 = new object[] { mousedOverEntity }; base.method_8("NotifyOfCardMousedOver", objArray1); }
public static void ApplyPower(Triton.Game.Mapping.Entity entity, Network.PowerHistory power) { object[] objArray1 = new object[] { entity, power }; MonoClass.smethod_18(TritonHs.MainAssemblyPath, "", "GameUtils", "ApplyPower", objArray1); }
public void UpdateKeywordHelpForMulliganCard(Triton.Game.Mapping.Entity entity, Actor actor) { object[] objArray1 = new object[] { entity, actor }; base.method_8("UpdateKeywordHelpForMulliganCard", objArray1); }
public void UpdateKeywordHelpForHistoryCard(Triton.Game.Mapping.Entity entity, Actor actor, UberText createdByText) { object[] objArray1 = new object[] { entity, actor, createdByText }; base.method_8("UpdateKeywordHelpForHistoryCard", objArray1); }
public bool CanActivateActorBattlecrySpell(Triton.Game.Mapping.Entity entity) { object[] objArray1 = new object[] { entity }; return(base.method_11 <bool>("CanActivateActorBattlecrySpell", objArray1)); }
public void UpdateTextComponents(Triton.Game.Mapping.Entity entity) { Class272.Enum20[] enumArray1 = new Class272.Enum20[] { Class272.Enum20.Class }; object[] objArray1 = new object[] { entity }; base.method_9("UpdateTextComponents", enumArray1, objArray1); }
public void CancelAllProposedMana(Triton.Game.Mapping.Entity entity) { object[] objArray1 = new object[] { entity }; base.method_8("CancelAllProposedMana", objArray1); }
public void SetHeroPower(Triton.Game.Mapping.Entity heroPower) { object[] objArray1 = new object[] { heroPower }; base.method_8("SetHeroPower", objArray1); }
public TAG_PREMIUM GetPremium(Triton.Game.Mapping.Entity entity) { object[] objArray1 = new object[] { entity }; return(base.method_11 <TAG_PREMIUM>("GetPremium", objArray1)); }
public void NotifyOfCardGrabbed(Triton.Game.Mapping.Entity entity) { object[] objArray1 = new object[] { entity }; base.method_8("NotifyOfCardGrabbed", objArray1); }
public static TAG_ZONE GetFinalZoneForEntity(Triton.Game.Mapping.Entity entity) { object[] objArray1 = new object[] { entity }; return(MonoClass.smethod_14 <TAG_ZONE>(TritonHs.MainAssemblyPath, "", "GameUtils", "GetFinalZoneForEntity", objArray1)); }
public void SetCardInfo(Triton.Game.Mapping.Entity entity, Texture bigTexture, int splatAmount, bool isDead, Material goldenMaterial) { object[] objArray1 = new object[] { entity, bigTexture, splatAmount, isDead, goldenMaterial }; base.method_8("SetCardInfo", objArray1); }
public static void ApplyShowEntity(Triton.Game.Mapping.Entity entity, Network.HistShowEntity showEntity) { object[] objArray1 = new object[] { entity, showEntity }; MonoClass.smethod_18(TritonHs.MainAssemblyPath, "", "GameUtils", "ApplyShowEntity", objArray1); }
public static string GetHandActor(Triton.Game.Mapping.Entity entity) { Class272.Enum20[] enumArray1 = new Class272.Enum20[] { Class272.Enum20.Class }; object[] objArray1 = new object[] { entity }; return(MonoClass.smethod_13(TritonHs.MainAssemblyPath, "", "ActorNames", "GetHandActor", enumArray1, objArray1)); }
public static void ApplyTagChange(Triton.Game.Mapping.Entity entity, Network.HistTagChange tagChange) { object[] objArray1 = new object[] { entity, tagChange }; MonoClass.smethod_18(TritonHs.MainAssemblyPath, "", "GameUtils", "ApplyTagChange", objArray1); }
public static string GetZoneActor(Triton.Game.Mapping.Entity entity, TAG_ZONE zoneTag) { Class272.Enum20[] enumArray1 = new Class272.Enum20[] { Class272.Enum20.Class, Class272.Enum20.ValueType }; object[] objArray1 = new object[] { entity, zoneTag }; return(MonoClass.smethod_13(TritonHs.MainAssemblyPath, "", "ActorNames", "GetZoneActor", enumArray1, objArray1)); }
public static bool IsEntityHiddenAfterCurrentTasklist(Triton.Game.Mapping.Entity entity) { object[] objArray1 = new object[] { entity }; return(MonoClass.smethod_14 <bool>(TritonHs.MainAssemblyPath, "", "GameUtils", "IsEntityHiddenAfterCurrentTasklist", objArray1)); }
public bool InitBannerSpell(Triton.Game.Mapping.Entity sourceEntity) { object[] objArray1 = new object[] { sourceEntity }; return(base.method_11 <bool>("InitBannerSpell", objArray1)); }
public bool ShouldShowTriggeredBigCard(Triton.Game.Mapping.Entity sourceEntity) { object[] objArray1 = new object[] { sourceEntity }; return(base.method_11 <bool>("ShouldShowTriggeredBigCard", objArray1)); }
public DamageInfo GetDamageInfo(Triton.Game.Mapping.Entity entity) { object[] objArray1 = new object[] { entity }; return(base.method_14 <DamageInfo>("GetDamageInfo", objArray1)); }
public bool DoTaskListWithSpellController(GameState state, PowerTaskList taskList, Triton.Game.Mapping.Entity sourceEntity) { object[] objArray1 = new object[] { state, taskList, sourceEntity }; return(base.method_11 <bool>("DoTaskListWithSpellController", objArray1)); }
public string DetermineActorNameForZone(Triton.Game.Mapping.Entity entity, TAG_ZONE zoneTag) { object[] objArray1 = new object[] { entity, zoneTag }; return(base.method_13("DetermineActorNameForZone", objArray1)); }
public EntityDef GetEntityDef(Triton.Game.Mapping.Entity entity) { object[] objArray1 = new object[] { entity }; return(base.method_14 <EntityDef>("GetEntityDef", objArray1)); }