public void OnInteractingDoor(TriggeringDoorEventArgs ev) { if (LockdownController.IsScp079LockedUp && ev.Player.Role == RoleType.Scp079) { ev.IsAllowed = false; } }
/// <summary> /// Called before interacting with a door with SCP-079. /// </summary> /// <param name="ev">The <see cref="TriggeringDoorEventArgs"/> instance.</param> public static void OnTriggeringDoor(TriggeringDoorEventArgs ev) => TriggeringDoor.InvokeSafely(ev);