private void OnTriggerEnter2D(Collider2D collider) { TriggerEnter2D?.Invoke(gameObject, collider); }
private void OnTriggerEnter2D(Collider2D other) => TriggerEnter2D?.Invoke(other);
private void OnTriggerEnter2D(Collider2D collision) { TriggerEnter2D?.Invoke(collision); }