private void myCustomGumps_CollectionChangedEvent(int newCount) { TreeViewUpdater.EditNodeHeader(this.ProcessID, 3, 2, "Custom gumps = " + (newCount)); }
private void Items_CollectionChanged(int newCount) { TreeViewUpdater.EditNodeHeader(this.ProcessID, 3, 0, "Tracked items = " + newCount); }
private void Mobiles_CollectionChanged(int newCount) { TreeViewUpdater.EditNodeHeader(this.ProcessID, 3, 1, "Tracked mobiles = " + (newCount + 1)); }
private void Player_PropertyChanged(int headerNum, string header) { TreeViewUpdater.EditNodeHeader(this.ProcessID, 0, headerNum, header); }