예제 #1
0
		public JTreeTable(TreeTableModel treeTableModel) : base()
		{
			// Create the tree. It will be used as a renderer and editor.
			tree = new JTreeTable.TreeTableCellRenderer(this, treeTableModel);
			// Install a tableModel representing the visible rows in the tree.
			base.SetModel(new TreeTableModelAdapter(treeTableModel, tree));
			// Force the JTable and JTree to share their row selection models.
			JTreeTable.ListToTreeSelectionModelWrapper selectionWrapper = new JTreeTable.ListToTreeSelectionModelWrapper(this);
			tree.SetSelectionModel(selectionWrapper);
			SetSelectionModel(selectionWrapper.GetListSelectionModel());
			// Install the tree editor renderer and editor.
			SetDefaultRenderer(typeof(TreeTableModel), tree);
			SetDefaultEditor(typeof(TreeTableModel), new JTreeTable.TreeTableCellEditor(this));
			// No grid.
			SetShowGrid(false);
			// No intercell spacing
			SetIntercellSpacing(new Dimension(0, 0));
			// And update the height of the trees row to match that of
			// the table.
			if (tree.GetRowHeight() < 1)
			{
				// Metal looks better like this.
				SetRowHeight(18);
			}
		}
예제 #2
0
		public TreeTableModelAdapter(TreeTableModel treeTableModel, JTree tree)
		{
			this.tree = tree;
			this.treeTableModel = treeTableModel;
			tree.AddTreeExpansionListener(new _TreeExpansionListener_65(this));
			// Don't use fireTableRowsInserted() here; the selection model
			// would get updated twice.
			// Install a TreeModelListener that can update the table when
			// tree changes. We use delayedFireTableDataChanged as we can
			// not be guaranteed the tree will have finished processing
			// the event before us.
			treeTableModel.AddTreeModelListener(new _TreeModelListener_80(this));
		}