private void Awake() { m_mood = Mood.Wander; m_lastScan = Time.time; m_lastWander = Time.time; m_startPos = this.transform.position; m_entity = GetComponent <vCharacter>(); m_agent = GetComponent <NavMeshAgent>(); m_animator = GetComponent <Animator>(); //TODO Fix //m_entity.OnAttackedAlert += AlertOnHit; m_moveSpeed = Random.Range(1.3f, 3f); m_treeOfLife = FindObjectOfType <TreeOfLife>(); if (m_treeOfLife) { m_target = m_treeOfLife.GetComponent <vCharacter>(); } AgentConfigure(); AnimatorConfigure(); }
private void OnExpandAll(object sender, RoutedEventArgs e) { // Use the TreeViewExtensions.ExpandAll helper TreeOfLife.ExpandAll(); }