예제 #1
0
 private TreeNode AddNode(TreeNode parent, string propname, object obj)
 {
     if (obj == null)
     {
         return(parent.AddItemWithImage(propname ?? "<null>", obj, null));
     }
     return(parent.AddItemWithImage(propname ?? obj.ToSpacedString().Capitalize(), obj, obj is IPictorial ? (obj as IPictorial).Icon : null));
 }
예제 #2
0
파일: RecycleForm.cs 프로젝트: ekolis/FrEee
 /// <summary>
 /// Binds the tree nodes for a planet's cargo or a ship's cargo.
 /// </summary>
 /// <param name="cc"></param>
 /// <param name="ccnode"></param>
 private void BindUnitsIn(ICargoContainer cc, TreeNode ccnode)
 {
     foreach (var ur in cc.Cargo.Units.GroupBy(u => u.Design.Role))
     {
         // unit roles
         var urnode = ccnode.AddItemWithImage(ur.Count() + "x " + ur.Key, ur.Key, ur.Majority(u => u.Icon));
         foreach (var ud in ur.GroupBy(u => u.Design))
         {
             // unit designs
             var udnode = urnode.AddItemWithImage(ud.Count() + "x " + ud.Key.Name, ud.Key, ud.Key.Icon);
             foreach (var u in ud)
             {
                 // units
                 var unode  = udnode.AddItemWithImage(u.Name, u, u.Icon);
                 var orders = Empire.Current.Commands.OfType <AddOrderCommand>()
                              .Where(x => x.Order is RecycleFacilityOrCargoOrder o && x.Executor == cc && o.Target == u)
                              .Select(x => ((RecycleFacilityOrCargoOrder)x.Order).Behavior.Verb);
                 if (orders.Any())
                 {
                     unode.Text += $" ({string.Join(", ", orders)})";
                     var n = unode.Parent;
                     while (n != null)
                     {
                         if (!n.Text.EndsWith("*"))
                         {
                             n.Text += " *";
                         }
                         n = n.Parent;
                     }
                 }
             }
         }
     }
 }
예제 #3
0
        private TreeNode CreateNode(TreeNode parent, IMobileSpaceObject v)
        {
            TreeNode node;

            node = parent.AddItemWithImage(v.Name + ": " + CalculateStatus(v), v, v.Icon);
            if (v is Fleet)
            {
                foreach (var sub in ((Fleet)v).Vehicles)
                {
                    CreateNode(node, sub);
                }
            }
            return(node);
        }
예제 #4
0
파일: Cargolist.cs 프로젝트: ekolis/FrEee
        public void Bind()
        {
            tree.Initialize(32);
            var unitTypes = new List <VehicleTypes> {
                VehicleTypes.Drone, VehicleTypes.Fighter, VehicleTypes.Mine, VehicleTypes.Satellite, VehicleTypes.Troop, VehicleTypes.WeaponPlatform
            };

            if (CargoContainer != null)
            {
                var      cargo = CargoContainer.Cargo;
                var      used  = cargo.Size;
                var      total = CargoContainer.CargoStorage;
                var      free  = used - total;
                TreeNode typesNode;
                if (ShowAllUnitsAndPopulationAlways)
                {
                    typesNode = tree.AddItemWithImage("Units - Types", "Types", Pictures.GetVehicleTypeImage(Empire.Current.ShipsetPath));
                    foreach (var vt in unitTypes)
                    {
                        typesNode.AddItemWithImage($"All {vt}s", vt, Pictures.GetVehicleTypeImage(Empire.Current.ShipsetPath, vt));
                    }
                    typesNode.Expand();
                }
                if (CargoContainer.AllUnits.Any())
                {
                    if (!ShowAllUnitsAndPopulationAlways)
                    {
                        typesNode = tree.AddItemWithImage("Units - Types", "Types", Pictures.GetVehicleTypeImage(Empire.Current.ShipsetPath));
                        foreach (var ug in CargoContainer.AllUnits.GroupBy(u => u.Design.VehicleType))
                        {
                            typesNode.AddItemWithImage($"All {ug.Key}s", ug.Key, Pictures.GetVehicleTypeImage(Empire.Current.ShipsetPath, ug.Key));
                        }
                        typesNode.Expand();
                    }
                    foreach (var ug in CargoContainer.AllUnits.GroupBy(u => u.Design.VehicleType))
                    {
                        var typeNode = tree.GetAllNodes().First(x => x.Tag.ToString() == ug.Key.ToString());
                        foreach (var ug2 in ug.GroupBy(u => u.Design))
                        {
                            var designNode = typeNode.AddItemWithImage(ug.Count() + "x \"" + ug2.Key.Name + "\" " + ug2.Key.VehicleTypeName + " (" + ug2.Key.Hull.Size.Kilotons() + " each)", ug.Key, ug.First().Icon);
                            foreach (var u in ug2)
                            {
                                designNode.AddItemWithImage(u.Name, u, u.Icon);
                            }
                        }
                    }
                    var rolesNode = tree.AddItemWithImage("Units - Roles", "Roles", Pictures.GetVehicleTypeImage(Empire.Current.ShipsetPath));
                    foreach (var ug in CargoContainer.AllUnits.GroupBy(u => u.Design.Role))
                    {
                        rolesNode.AddItemWithImage(ug.Count() + "x " + ug.Key, ug.Key, ug.First().Icon);
                    }
                    rolesNode.Expand();
                }
                TreeNode popNode = null;
                if (ShowAllUnitsAndPopulationAlways)
                {
                    popNode = tree.AddItemWithImage(CargoContainer.AllPopulation.Sum(kvp => kvp.Value).ToUnitString(true) + " Total Population (" + ((long)(Mod.Current.Settings.PopulationSize * Mod.Current.Settings.PopulationFactor)).Kilotons() + " per " + Mod.Current.Settings.PopulationFactor.ToUnitString(true) + ")", "Population", Empire.Current.PrimaryRace.Icon);
                }
                if (CargoContainer.AllPopulation.Any())
                {
                    if (popNode == null)
                    {
                        popNode = tree.AddItemWithImage(CargoContainer.AllPopulation.Sum(kvp => kvp.Value).ToUnitString(true) + " Total Population (" + ((long)(Mod.Current.Settings.PopulationSize * Mod.Current.Settings.PopulationFactor)).Kilotons() + " per " + Mod.Current.Settings.PopulationFactor.ToUnitString(true) + ")", "Population", Empire.Current.PrimaryRace.Icon);
                    }
                    foreach (var pop in CargoContainer.AllPopulation)
                    {
                        popNode.AddItemWithImage(pop.Value.ToUnitString(true) + " " + pop.Key + " Population", pop.Key, pop.Key.Icon);
                    }
                    popNode.Expand();
                }

                lblTonnage.Text = "Cargo Storage Free: " + CargoContainer.CargoStorageFree().Kilotons() + "\n" + "Population Storage Free: " + CargoContainer.PopulationStorageFree.ToUnitString(true);
            }
            else if (CargoDelta != null)
            {
                TreeNode typesNode;
                if (ShowAllUnitsAndPopulationAlways)
                {
                    typesNode = tree.AddItemWithImage("Units - Types", "Types", Pictures.GetVehicleTypeImage(Empire.Current.ShipsetPath));
                    foreach (var vt in unitTypes)
                    {
                        typesNode.AddItemWithImage($"All {vt}s", vt, Pictures.GetVehicleTypeImage(Empire.Current.ShipsetPath, vt));
                    }
                    typesNode.Expand();
                }
                else
                {
                    if (CargoDelta.UnitTypeTonnage.Any())
                    {
                        typesNode = tree.AddItemWithImage("Units - Types", "Types", Pictures.GetVehicleTypeImage(Empire.Current.ShipsetPath));
                        foreach (var ug in CargoDelta.UnitTypeTonnage)
                        {
                            typesNode.AddItemWithImage(ug.Value.Kilotons("All") + " " + ug.Key.ToSpacedString() + "s", ug.Key, Pictures.GetVehicleTypeImage(Empire.Current.ShipsetPath, ug.Key));
                        }
                        typesNode.Expand();
                    }
                }

                if (CargoDelta.UnitRoleTonnage.Any())
                {
                    var rolesNode = tree.AddItemWithImage("Units - Roles", "Roles", Pictures.GetVehicleTypeImage(Empire.Current.ShipsetPath));
                    foreach (var ug in CargoDelta.UnitRoleTonnage)
                    {
                        rolesNode.AddItemWithImage(ug.Value.Kilotons("All") + " " + ug.Key + "s", ug.Key, Pictures.GetVehicleTypeImage(Empire.Current.ShipsetPath));
                    }
                    rolesNode.Expand();
                }
                if (CargoDelta.UnitDesignTonnage.Any())
                {
                    var designsNode = tree.AddItemWithImage("Units - Designs", "Designs", Pictures.GetVehicleTypeImage(Empire.Current.ShipsetPath));
                    foreach (var ug in CargoDelta.UnitDesignTonnage)
                    {
                        designsNode.AddItemWithImage(ug.Value.Kilotons("All") + " \"" + ug.Key.Name + "\" " + ug.Key.VehicleType + "s + (" + ug.Key.Hull.Size.Kilotons() + " each)", ug.Key, ug.Key.Icon);
                    }
                    designsNode.Expand();
                }
                if (CargoDelta.Units.Any())
                {
                    var unitsNode = tree.AddItemWithImage("Units - Individual (" + CargoDelta.Units.Count + ")", "Units", Pictures.GetVehicleTypeImage(Empire.Current.ShipsetPath));
                    foreach (var u in CargoDelta.Units)
                    {
                        unitsNode.AddItemWithImage(u.Name, u, u.Icon);
                    }
                    // don't expand the units node, there's probably tons of stuff there!
                }
                TreeNode popNode = null;
                if (ShowAllUnitsAndPopulationAlways || CargoDelta.AllPopulation)
                {
                    popNode = tree.AddItemWithImage("All Population (" + ((long)(Mod.Current.Settings.PopulationSize * Mod.Current.Settings.PopulationFactor)).Kilotons() + " per " + Mod.Current.Settings.PopulationFactor.ToUnitString(true) + ")", "Population", Empire.Current.PrimaryRace.Icon);
                    popNode.Expand();
                }
                if (CargoDelta.RacePopulation.Any() || CargoDelta.AnyPopulation != 0)
                {
                    if (popNode == null)
                    {
                        popNode = tree.AddItemWithImage("All Population (" + ((long)(Mod.Current.Settings.PopulationSize * Mod.Current.Settings.PopulationFactor)).Kilotons() + " per " + Mod.Current.Settings.PopulationFactor.ToUnitString(true) + ")", "Population", Empire.Current.PrimaryRace.Icon);
                    }
                    foreach (var pop in CargoDelta.RacePopulation)
                    {
                        popNode.AddItemWithImage(pop.Value.ToUnitString(true, 4, "All") + " " + pop.Key + " Population (" + ((long)(Mod.Current.Settings.PopulationSize * Mod.Current.Settings.PopulationFactor)).Kilotons() + " per " + Mod.Current.Settings.PopulationFactor.ToUnitString(true) + ")", pop.Key, pop.Key.Icon);
                    }
                    if (CargoDelta.AnyPopulation != 0)
                    {
                        popNode.AddItemWithImage(CargoDelta.AnyPopulation.ToUnitString(true, 4) + " Population of Any Race (" + ((long)(Mod.Current.Settings.PopulationSize * Mod.Current.Settings.PopulationFactor)).Kilotons() + " per " + Mod.Current.Settings.PopulationFactor.ToUnitString(true) + ")", "Total", Pictures.GetGenericImage(typeof(Race)));
                    }
                    popNode.Expand();
                }

                // TODO - estimate tonnage based on available cargo, but we'd need the cargo transfer target for that...
                lblTonnage.Text = "Estimated Tonnage: " + CargoDelta.EstimatedTonnage.Kilotons("Unknown");
            }
        }