private static string GetMissileScript(TreasureWeaponType weaponType, bool isElemental = false) { var elementalStr = isElemental ? "elemental" : "non_elemental"; return("MissileWeapons." + weaponType.GetScriptName() + "_" + elementalStr + ".txt"); }
private static string GetDamageScript(MeleeWeaponSkill weaponSkill, TreasureWeaponType weaponType) { return("MeleeWeapons.Damage_WieldDifficulty_DamageVariance." + weaponSkill.GetScriptName_Combined() + "_" + weaponType.GetScriptName() + ".txt"); }