public override void OnEnter() { base.OnEnter(); treasureMain = Owner.GetComponent <TreasureMain>(); // 毎回閉じるか treasureMain.ButtonClose(); }
public static AdventureMeta UseItem(TreasureMain itemToUse, AdventureMeta meta, int rosterPos, List <SkillMeta> skills) { /* * Verify item is in the list * update adventure meta */ if (itemToUse != null) { switch (itemToUse.monTreas.effects) { case MonTreasMeta.Type.Exp: meta.roster[rosterPos].exp += itemToUse.monTreas.value; break; case MonTreasMeta.Type.Heal: Debug.Log("Healing: " + itemToUse.monTreas.value.ToString()); //For some reason, there's a bug here //meta.roster[rosterPos].curHealth += itemToUse.monTreas.value; meta.roster[rosterPos].curHealth += 10; if (meta.roster[rosterPos].curHealth > meta.roster[rosterPos].maxHealth) { meta.roster[rosterPos].curHealth = meta.roster[rosterPos].maxHealth; } break; //case MonTreasMeta.Type.Money: //meta.addYen(itemToUse.monTreas.value); //break; case MonTreasMeta.Type.Revive: if (meta.roster[rosterPos].curHealth <= 0) { meta.roster[rosterPos].curHealth = meta.roster[rosterPos].maxHealth / 2; } break; case MonTreasMeta.Type.Skills: PanelManager.instance.FillSkills(); break; case MonTreasMeta.Type.Stats: meta.roster[rosterPos].AddToLowest(1); break; case MonTreasMeta.Type.XBuff: BoardManager.instance.buff(itemToUse.monTreas.value); break; default: break; } } return(meta); }
public static bool CanUseItem(TreasureMain itemToUse, AdventureMeta meta, int rosterPos, List <SkillMeta> skills) { switch (itemToUse.monTreas.effects) { case MonTreasMeta.Type.Exp: return(false); case MonTreasMeta.Type.Heal: if (meta.roster[rosterPos].curHealth > 0) { return(true); } return(false); case MonTreasMeta.Type.Revive: if (meta.roster[rosterPos].curHealth <= 0) { return(true); } return(false); case MonTreasMeta.Type.Skills: bool hasEmpty = false; foreach (SkillMeta skill in skills) { if (skill.req1.has < skill.req1.req || skill.req2.has < skill.req2.req) { hasEmpty = true; } } return(hasEmpty); case MonTreasMeta.Type.Stats: return(true); case MonTreasMeta.Type.XBuff: return(true); default: return(false); } }