private bool onTrayOpened(TrayEvents.TrayOpened evt) { base.gameObject.SetActive(value: false); MainNavButtonIcon.enabled = true; base.transform.GetComponent <Button>().interactable = base.transform.parent.GetComponent <Button>().interactable; return(false); }
private bool onTrayOpened(TrayEvents.TrayOpened evt) { if (currentState == QuestNavigationState.offscreen) { OffScreenGO.SetActive(value: false); } return(false); }
private bool onTrayOpened(TrayEvents.TrayOpened evt) { eventDispatcher.RemoveListener <TrayEvents.TrayOpened>(onTrayOpened); loadContentPrefabs(); return(false); }