예제 #1
0
        public double Run(TravelGameState state)
        {
            if (state.locations[_player] == _goal)
            {
                return(0);
            }
            TravelWorld world           = state.ToWorld();
            TravelPath  cheapPath       = world.findCheapestPath(state.locations[_player], _goal);
            var         closeToPenality = (_MaxMoves - state.totalMoves[_player]) - cheapPath.Count;
            var         res             = -cheapPath.Cost();

            if (closeToPenality <= 0)
            {
                res += 100;
            }
            return(res);
        }
예제 #2
0
 private bool basicCutOf(TravelGameState state)
 {
     return(state.locations[agent] == 4 || state.totalMoves[agent] >= 4);
 }