void CatchTrash(TrashType type) { if (trashes.Count == 0) { return; } Trash t = trashes[0]; if (t.type == type) { SoundManager.self.PlaySingle(clip); TrashCan trashCan = trashCans[(int)type]; trashCan.StartCoroutine(trashCan.ScaleEffect(trashCan.transform)); trashes.Remove(t); Destroy(t.gameObject); } }