protected override void OnTarget(Mobile from, object targeted) { if (targeted is Mobile) { from.SendLocalizedMessage(502816); // You feel that such an action would be inappropriate } else if (targeted is TrapableContainer) { TrapableContainer targ = (TrapableContainer)targeted; from.Direction = from.GetDirectionTo(targ); if (targ.TrapType == TrapType.None) { from.SendLocalizedMessage(502373); // That doesn't appear to be trapped return; } from.PlaySound(0x241); double minskill = targ.TrapPower; //modify minskill with detect hidden skill if (from.Skills[SkillName.DetectHidden].Base > 50.0) { minskill -= (from.Skills[SkillName.DetectHidden].Base - 50.0); } double maxskill = minskill + 50; //What this means is that with a trappower of 125 (level 5 tmap) and //GM DH, min RT skill to unlock is 75 and max is 100, OR, rather, //DH and RT need to be above a combined 175 to have a chance at disarming //the trap. //Level 4 power (100), they need to have above 150 total to have a chance. if (from.AccessLevel >= AccessLevel.GameMaster) //This line added by Old Salty { from.SendMessage(string.Format("minskill is {0}, maxskill is {1}", minskill, maxskill)); } if (from.CheckTargetSkill(SkillName.RemoveTrap, targ, minskill, maxskill)) { targ.TrapPower = 0; targ.TrapLevel = 0; targ.TrapType = TrapType.None; from.SendLocalizedMessage(502377); // You successfully render the trap harmless } else { //chance to set off trap... if (targ.OnFailDisarm(from)) { } else { from.SendLocalizedMessage(502372); // You fail to disarm the trap... but you don't set it off } } //pla: set 10 second delay before next skill use from.NextSkillTime = DateTime.Now + TimeSpan.FromSeconds(10.0); } else if (targeted is BaseFactionTrap) { BaseFactionTrap trap = (BaseFactionTrap)targeted; Faction faction = Faction.Find(from); FactionTrapRemovalKit kit = (from.Backpack == null ? null : from.Backpack.FindItemByType(typeof(FactionTrapRemovalKit)) as FactionTrapRemovalKit); bool isOwner = (trap.Placer == from || (trap.Faction != null && trap.Faction.IsCommander(from))); if (faction == null) { from.SendLocalizedMessage(1010538); // You may not disarm faction traps unless you are in an opposing faction } else if (faction == trap.Faction && trap.Faction != null && !isOwner) { from.SendLocalizedMessage(1010537); // You may not disarm traps set by your own faction! } else if (!isOwner && kit == null) { from.SendLocalizedMessage(1042530); // You must have a trap removal kit at the base level of your pack to disarm a faction trap. } else { if (from.CheckTargetSkill(SkillName.RemoveTrap, trap, 80.0, 100.0) && from.CheckTargetSkill(SkillName.Tinkering, trap, 80.0, 100.0)) { from.PrivateOverheadMessage(MessageType.Regular, trap.MessageHue, trap.DisarmMessage, from.NetState); if (!isOwner) { int silver = faction.AwardSilver(from, trap.SilverFromDisarm); if (silver > 0) { from.SendLocalizedMessage(1008113, true, silver.ToString("N0")); // You have been granted faction silver for removing the enemy trap : } } trap.Delete(); } else { from.SendLocalizedMessage(502372); // You fail to disarm the trap... but you don't set it off } if (!isOwner && kit != null) { kit.ConsumeCharge(from); } } } else { from.SendLocalizedMessage(502373); // That does'nt appear to be trapped } }
protected override void OnTarget(Mobile from, object targeted) { if (targeted is Mobile) { from.SendLocalizedMessage(502816); // You feel that such an action would be inappropriate } else if (targeted is TrapableContainer) { TrapableContainer targ = (TrapableContainer)targeted; from.Direction = from.GetDirectionTo(targ); if (targ.TrapType == TrapType.None) { from.SendLocalizedMessage(502373); // That doesn't appear to be trapped return; } from.PlaySound(0x241); double minskill = targ.TrapPower; //modify minskill with detect hidden skill if (from.Skills[SkillName.DetectHidden].Base > 50.0) { minskill -= (from.Skills[SkillName.DetectHidden].Base - 50.0); } double maxskill = minskill + 50; //What this means is that with a trappower of 125 (level 5 tmap) and //GM DH, min RT skill to unlock is 75 and max is 100, OR, rather, //DH and RT need to be above a combined 175 to have a chance at disarming //the trap. //Level 4 power (100), they need to have above 150 total to have a chance. if (from.AccessLevel >= AccessLevel.GameMaster) //This line added by Old Salty { from.SendMessage(string.Format("minskill is {0}, maxskill is {1}", minskill, maxskill)); } if (from.CheckTargetSkill( SkillName.RemoveTrap, targ, minskill, maxskill)) { targ.TrapPower = 0; targ.TrapType = TrapType.None; from.SendLocalizedMessage(502377); // You successfully render the trap harmless } else { //chance to set off trap... if (targ.OnFailDisarm(from)) { } else { from.SendLocalizedMessage(502372); // You fail to disarm the trap... but you don't set it off } } //pla: set 10 second delay before next skill use from.NextSkillTime = DateTime.Now + TimeSpan.FromSeconds(10.0); } else { from.SendLocalizedMessage(502373); // That does'nt appear to be trapped } }