private bool _Write(INetworkHeader networkHeader, byte[] message, uint length, TransmitTypes writeDirect)
 {
     return false;
 }
예제 #2
0
 private bool _Write(INetworkHeader networkHeader, byte[] message, uint length, TransmitTypes writeDirect)
 {
     return(false);
 }
 private bool Write(ushort toNode, TransmitTypes directTo)
 {
     return false;
 }
예제 #4
0
 private bool Write(ushort toNode, TransmitTypes directTo)
 {
     return(false);
 }