private bool _Write(INetworkHeader networkHeader, byte[] message, uint length, TransmitTypes writeDirect) { return false; }
private bool _Write(INetworkHeader networkHeader, byte[] message, uint length, TransmitTypes writeDirect) { return(false); }
private bool Write(ushort toNode, TransmitTypes directTo) { return false; }
private bool Write(ushort toNode, TransmitTypes directTo) { return(false); }