private void HandleTransitionCompleted(object sender, TransitionCompletedEventArgs e) { TimerUtil.TraceAndDebugMessage(string.Format("Transition Completed at {0}:\tState ID: {1}\tEvent ID: {2}", DateTime.Now, ((CurlingTimmerStateMachine.StateID)(e.StateID)).ToString(), ((CurlingTimmerStateMachine.EventID)(e.EventID)).ToString()), 1); switch ((CurlingTimmerStateMachine.StateID)e.StateID) { case CurlingTimmerStateMachine.StateID.TimingTeam1: case CurlingTimmerStateMachine.StateID.TimingTeam2: ProcessTimingTeamsEvents(); break; case CurlingTimmerStateMachine.StateID.WaitingForRockReset: ProcessWaitingForRockResetEvents(); break; case CurlingTimmerStateMachine.StateID.TimingBetweenEnds: ProcessTimingBetweenEndsEvents(); break; case CurlingTimmerStateMachine.StateID.TimeOutDuringEnd: ProcessTimeOutDuringEndEvents(); break; case CurlingTimmerStateMachine.StateID.EndOfGame: ProcessEndOfGameEvents(); break; } }
void _stateMachine_TransitionCompleted(object sender, TransitionCompletedEventArgs <NaoState, NaoCommand> e) { this._logger.InfoFormat("Transition completed. Current state: {0}, new state: {1}, command: {2}.", e.StateId.ToString(), e.NewStateId.ToString(), e.EventId.ToString()); if (!this._forcedStop) { this.CurrentState = e.NewStateId; } }
private void OnTransitionCompleted(IntPtr cubeTransition, IntPtr cubeTexture) { TransitionCompletedEventArgs e = new TransitionCompletedEventArgs(); // Populate all members of "e" (TransitionCompletedEventArgs) with real data //e.CubeTransitionEffect = Registry.GetManagedBaseHandleFromNativePtr(cubeTransition) as CubeTransitionEffect; if (_transitionCompletedEventHandler != null) { //here we send all data to user event handlers _transitionCompletedEventHandler(this, e); } }
private void HandleTransitionCompleted(object sender, TransitionCompletedEventArgs <StateID, EventID, EventArgs> e) { if (e.Error != null) { MessageBox.Show(e.Error.Message, "Error!", MessageBoxButtons.OK, MessageBoxIcon.Stop); return; } switch (e.TargetStateID) { case StateID.Off: currentPictureBox.Hide(); offPictureBox.Show(); currentPictureBox = offPictureBox; currentUmlPictureBox.Hide(); umlOffPictureBox.Show(); currentUmlPictureBox = umlOffPictureBox; break; case StateID.Red: currentPictureBox.Hide(); redPictureBox.Show(); currentPictureBox = redPictureBox; currentUmlPictureBox.Hide(); umlRedPictureBox.Show(); currentUmlPictureBox = umlRedPictureBox; break; case StateID.Yellow: currentPictureBox.Hide(); yellowPictureBox.Show(); currentPictureBox = yellowPictureBox; currentUmlPictureBox.Hide(); umlYellowPictureBox.Show(); currentUmlPictureBox = umlYellowPictureBox; break; case StateID.Green: currentPictureBox.Hide(); greenPictureBox.Show(); currentPictureBox = greenPictureBox; currentUmlPictureBox.Hide(); umlGreenPictureBox.Show(); currentUmlPictureBox = umlGreenPictureBox; break; } }
private void HandleTransitionCompleted(object sender, TransitionCompletedEventArgs e) { Console.WriteLine("Transition Completed:"); Console.WriteLine("\tState ID: {0}", ((StateID)(e.StateID))); Console.WriteLine("\tEvent ID: {0}", ((EventID)(e.EventID))); if (e.Error != null) { Console.WriteLine("\tException: {0}", e.Error.Message); } else { Console.WriteLine("\tException: No exception was thrown."); switch (e.StateID) { case (int)StateID.Idle: Console.WriteLine(@"Idle State."); break; case (int)StateID.CheckRequest: Console.WriteLine(@"Check Request State."); if (PrvRequestArray.Count != 0) { Send((int)EventID.RemainRequest, PrvRequestArray[0]); } else { Send((int)EventID.EndOfRequest); } break; } } if (e.ActionResult != null) { Console.WriteLine("\tAction Result: {0}", e.ActionResult); } else { Console.WriteLine("\tAction Result: No action result."); } }
/// <summary> /// State machine transaction completed event handler /// </summary> /// <param name="sender"></param> /// <param name="e"></param> void _stateMachine_TransitionCompleted(object sender, TransitionCompletedEventArgs <NaoState, NaoCommand> e) { this._logger.InfoFormat("[Robot: {0}] - Transition completed. Current state: {1}, new state: {2}, command: {3}.", _connection.IP, e.StateId.ToString(), e.NewStateId.ToString(), e.EventId.ToString()); if (!this._forcedStop) { this.CurrentState = e.NewStateId; } this.CurrentExecutingCommand = null; // check if the last state and set robot status to finished if (e.NewStateId == this.StateCommands.GetItem(this.StateCommands.Count - 1).Key) { this.Status = RobotStatus.Finished; } // raise event if (this.RobotStateChanged != null) { this.RobotStateChanged(this, null); } }
private static void HandleTransitionCompleted(object sender, TransitionCompletedEventArgs <StateID, EventID, EventArgs> e) { Console.WriteLine("Transition Completed:"); Console.WriteLine("\tState ID: {0}", e.TargetStateID); Console.WriteLine("\tEvent ID: {0}", e.EventID); if (e.Error != null) { Console.WriteLine("\tException: {0}", e.Error.Message); } else { Console.WriteLine("\tException: No exception was thrown."); } if (e.ActionResult != null) { Console.WriteLine("\tAction Result: {0}", e.ActionResult); } else { Console.WriteLine("\tAction Result: No action result."); } }
private static void HandleTransitionCompleted(object sender, TransitionCompletedEventArgs<StateID, EventID, EventArgs> e) { Console.WriteLine("Transition Completed:"); Console.WriteLine("\tState ID: {0}", e.TargetStateID); Console.WriteLine("\tEvent ID: {0}", e.EventID); if (e.Error != null) { Console.WriteLine("\tException: {0}", e.Error.Message); } else { Console.WriteLine("\tException: No exception was thrown."); } if (e.ActionResult != null) { Console.WriteLine("\tAction Result: {0}", e.ActionResult); } else { Console.WriteLine("\tAction Result: No action result."); } }
public void OnScreenTransition(TransitionCompletedEventArgs args) { ScreenTransitionListener(args); }
private void transition_TransitionCompleted(object sender, TransitionCompletedEventArgs e) { count++; if (count == transitions.Length + 1) OnTransitionCompleted(newPage, oldPage); }
private void HandleTransitionCompleted(object sender, TransitionCompletedEventArgs<StateID, EventID, EventArgs> e) { if (e.Error != null) { MessageBox.Show(e.Error.Message, "Error!", MessageBoxButtons.OK, MessageBoxIcon.Stop); return; } switch (e.TargetStateID) { case StateID.Off: currentPictureBox.Hide(); offPictureBox.Show(); currentPictureBox = offPictureBox; currentUmlPictureBox.Hide(); umlOffPictureBox.Show(); currentUmlPictureBox = umlOffPictureBox; break; case StateID.Red: currentPictureBox.Hide(); redPictureBox.Show(); currentPictureBox = redPictureBox; currentUmlPictureBox.Hide(); umlRedPictureBox.Show(); currentUmlPictureBox = umlRedPictureBox; break; case StateID.Yellow: currentPictureBox.Hide(); yellowPictureBox.Show(); currentPictureBox = yellowPictureBox; currentUmlPictureBox.Hide(); umlYellowPictureBox.Show(); currentUmlPictureBox = umlYellowPictureBox; break; case StateID.Green: currentPictureBox.Hide(); greenPictureBox.Show(); currentPictureBox = greenPictureBox; currentUmlPictureBox.Hide(); umlGreenPictureBox.Show(); currentUmlPictureBox = umlGreenPictureBox; break; } }
private void FluentBrush_TransitionCompleted(object sender, TransitionCompletedEventArgs args) { AssociatedObject?.SetValue(BackgroundProperty, args.NewBrush); }