예제 #1
0
        private void Awake()
        {
            _rb         = GetComponent <Rigidbody>();
            _adventurer = GetComponent <AdventurerState>();

            _circle = TransformExtension.GetChildObject(this.gameObject, _circleName);
        }
예제 #2
0
 private void Start()
 {
     _treyPosition = TransformExtension.GetChildObject(this.gameObject, "TreyPosition").transform;
 }