예제 #1
0
    // Use this for initialization
    void Start()
    {
        CavernWallBuffer.Parent = CavernBuffer.Parent = this.transform;
        CavernWallBuffer.Prefab = cavernWallPrefab;
        CavernBuffer.Prefab     = cavernPrefab;

        for (int i = 0; i < BufferSize / 2; i++)
        {
            CavernWallBuffer.AddNew();
            CavernBuffer.AddNew();
        }

        CavernTransforms[Vector3.zero] = originWall;
    }