private void TraitsList_MouseHover(object sender, EventArgs e) { try { TraitsList.SelectedIndex = TraitsList.IndexFromPoint(TraitsList.PointToClient(Cursor.Position)); TraitsListPopUp.SetToolTip(TraitsList, TraitsList.SelectedItem.ToString()); } catch { TraitsListPopUp.SetToolTip(TraitsList, ""); } }
private void ChallengeRatingDropDown_MouseHover(object sender, EventArgs e) { string output = "CR: " + currentCR.CR + Environment.NewLine; output += "AC: " + currentCR.ArmorClass + Environment.NewLine; output += "Attack Bonus: " + currentCR.AttackBonus + Environment.NewLine; output += "Save DC: " + currentCR.profBonus + Environment.NewLine; output += "Low HP: " + currentCR.LowHP + " High HP: " + currentCR.HighHP + Environment.NewLine; TraitsListPopUp.SetToolTip(ChallengeRatingDropDown, output); }