예제 #1
0
    public override void OnInspectorGUI()
    {
        if (trainerEncounters == null)
        {
            trainerEncounters = target as TrainerEncounters;
        }

        trainerEncounters.FileName = EditorGUILayout.TextField("File Name: ", trainerEncounters.FileName);

        DrawTrainerBattleEncounters();

        if (EditorApplication.isPlaying)
        {
            return;
        }

        if (GUI.changed)
        {
            EditorSceneManager.MarkSceneDirty(EditorSceneManager.GetActiveScene());
        }
    }
예제 #2
0
 private void OnEnable()
 {
     trainerEncounters = target as TrainerEncounters;
 }