public override void OnInspectorGUI() { if (trainerEncounters == null) { trainerEncounters = target as TrainerEncounters; } trainerEncounters.FileName = EditorGUILayout.TextField("File Name: ", trainerEncounters.FileName); DrawTrainerBattleEncounters(); if (EditorApplication.isPlaying) { return; } if (GUI.changed) { EditorSceneManager.MarkSceneDirty(EditorSceneManager.GetActiveScene()); } }
private void OnEnable() { trainerEncounters = target as TrainerEncounters; }