public void BetweenAngles_OutsideAngle(float angle, float limit1, float limit2) => Assert.False(TrainMovement.BetweenAngles(angle, limit1, limit2));
 public void BetweenAngles_WithinAngle(float angle, float limit1, float limit2) => Assert.True(TrainMovement.BetweenAngles(angle, limit1, limit2));