예제 #1
0
 public void Awake()
 {
     _moveBehaviour   = GetComponent <MoveBehaviour>();
     _animator        = GetComponent <Animator>();
     _spriteRenderer  = GetComponent <SpriteRenderer>();
     _attackBehaviour = GetComponent <AttackBehaviour>();
     _trailBehaviour  = GetComponent <TrailBehaviour>();
 }
예제 #2
0
 public void Awake()
 {
     DontDestroyOnLoad(this.gameObject);
     _moveBehaviour   = GetComponent <MoveBehaviour>();
     _animator        = GetComponent <Animator>();
     _spriteRenderer  = GetComponent <SpriteRenderer>();
     _attackBehaviour = GetComponent <AttackBehaviour>();
     _trailBehaviour  = GetComponent <TrailBehaviour>();
 }
예제 #3
0
 private void Awake()
 {
     _playerBehaviour = GetComponent <DVDPlayerBehaviour>();
     _trail           = GetComponentInChildren <TrailBehaviour>();
 }