public void RespawnVehicle() { if (m_vehicleSpawners.Count <= 0) { return; } TrafficSystemVehicleSpawner spawners = m_vehicleSpawners[Random.Range(0, m_vehicleSpawners.Count)]; spawners.RespawnVehicle(); }
public void RegisterVehicleSpawner(TrafficSystemVehicleSpawner a_spawner) { m_vehicleSpawners.Add(a_spawner); }
public void RegisterVehicleSpawner( TrafficSystemVehicleSpawner a_spawner ) { m_vehicleSpawners.Add( a_spawner ); }