public override void OnPrimaryClickOverlay() { if (SelectedNodeId != 0) { return; } TrafficLightSimulation sim = TrafficLightSimulation.GetNodeSimulation(HoveredNodeId); if (sim == null || !sim.IsTimedLight()) { if ((Singleton <NetManager> .instance.m_nodes.m_buffer[HoveredNodeId].m_flags & NetNode.Flags.TrafficLights) == NetNode.Flags.None) { TrafficPriority.RemovePrioritySegments(HoveredNodeId); Flags.setNodeTrafficLight(HoveredNodeId, true); } SelectedNodeId = HoveredNodeId; sim = TrafficLightSimulation.AddNodeToSimulation(SelectedNodeId); sim.SetupManualTrafficLight(); /*for (var s = 0; s < 8; s++) { * var segment = Singleton<NetManager>.instance.m_nodes.m_buffer[SelectedNodeId].GetSegment(s); * if (segment != 0 && !TrafficPriority.IsPrioritySegment(SelectedNodeId, segment)) { * TrafficPriority.AddPrioritySegment(SelectedNodeId, segment, SegmentEnd.PriorityType.None); * } * }*/ } else { MainTool.ShowTooltip(Translation.GetString("NODE_IS_TIMED_LIGHT"), Singleton <NetManager> .instance.m_nodes.m_buffer[HoveredNodeId].m_position); } }