예제 #1
0
    // Use this for initialization
    void Start()
    {
        oldSpeed     = speed = Random.Range(minSpeed, maxSpeed);
        trafficlight = GameObject.Find("trafficlight");

        tlai = trafficlight.GetComponent <TrafficLightAI>();
    }
예제 #2
0
    // Start is called before the first frame update
    void Start()
    {
        rbCurrent          = GetComponent <Rigidbody>();
        rbCurrent.velocity = new Vector3(Random.Range(speed - 4f, speed), 0, 0);

        trafficLineHolder = GameObject.FindGameObjectWithTag("TrafficLightHolder");
        trafficLightAI    = trafficLineHolder.GetComponent <TrafficLightAI>();
        col = trafficLightAI.materialXPlus.color;

        //meanXText = GameObject.FindGameObjectWithTag("MeanX").GetComponent<Text>();
    }