protected virtual void OnTrackingChanged(SteamVR_Action_Pose changedAction, SteamVR_Input_Sources changedSource, ETrackingResult trackingChanged) { if (onTrackingChanged != null) { onTrackingChanged.Invoke(this, inputSource, trackingChanged); } if (onTrackingChangedEvent != null) { onTrackingChangedEvent.Invoke(this, inputSource, trackingChanged); } }
private void OnTrackingChanged(SteamVR_Action_Skeleton fromAction, ETrackingResult trackingState) { if (onTrackingChanged != null) { onTrackingChanged.Invoke(this, inputSource, trackingState); } if (onTrackingChangedEvent != null) { onTrackingChangedEvent.Invoke(this, inputSource, trackingState); } }