public ModulesController() { var aotFaqList = new List <FaqEntry>(); var aotModEntList = new List <ModuleEntry>(); Localization.Initialize(); _modulesPopup = GameObjectUtilities.FindGameObject("GameContainer/GamePanelContainer/ModulesContainer/ModulesPopup"); _modulesContent = GameObjectUtilities.FindGameObject("GameContainer/GamePanelContainer/ModulesContainer/ModulesPopup/Scroll View").GetComponent <ScrollRect>().content; _moduleItemPrefab = Resources.Load <GameObject>("Prefabs/ModuleItem"); _moduleIndexItemPrefab = Resources.Load <GameObject>("Prefabs/ModuleIndexItem"); _moduleDescriptionItemPrefab = Resources.Load <GameObject>("Prefabs/ModuleDescriptionItem"); _moduleIcons = Resources.LoadAll <Sprite>("Sprites/Modules/Icons"); _backButton = GameObjectUtilities.FindGameObject("GameContainer/GamePanelContainer/ModulesContainer/ModulesPopup/BackButton").GetComponent <Button>(); _nextArrow = GameObjectUtilities.FindGameObject("GameContainer/GamePanelContainer/ModulesContainer/ModulesPopup/NextArrow").GetComponent <Button>(); _backArrow = GameObjectUtilities.FindGameObject("GameContainer/GamePanelContainer/ModulesContainer/ModulesPopup/BackArrow").GetComponent <Button>(); GameObjectUtilities.FindGameObject("GameContainer/GamePanelContainer/ModulesContainer").GetComponent <Button>().onClick.AddListener(() => { TogglePopup(); SendTrackerEvents("ClosedModuleMenu", "ClosedModuleMenu"); }); foreach (var lang in Localization.Languages) { var www = new WWW((Application.platform != RuntimePlatform.Android ? "file:///" : string.Empty) + Path.Combine(Application.streamingAssetsPath, "modules-" + lang.Name + ".json")); while (!www.isDone) { } _modulesDatabase.Add(lang.Name, JsonConvert.DeserializeObject <ModuleEntry[]>(www.text)); } TrackerEventSender.SetModuleDatabase(_modulesDatabase[Localization.SelectedLanguage.Name]); }